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Kids Need Time to Experience Learning Without Tests

  • Ozobot Mini Golf - Coding and Robotics

    Ozobot Mini Golf - Coding and Robotics

  • Creative Engineering

    Creative Engineering

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    Music Tech and Keyboards

Summary: Our kids need time to experience a learning environment devoid of formal assessment.
  • Kids take too many tests at school, many of which do more harm than good.
  • There are other ways to assess students
  • Teachers aren’t given the time they need to let kids practice creativity and critical thinking
  • We’re doing our kids a disservice if we don’t allow them time and opportunities to develop a growth mindset

As I was picking students up from schools earlier this week (yes, bus driver is one of the hats I get to wear), I overheard them droning on about all of the tests they had coming up this week, and all of the tests they had just finished. They were in 3rd Grade.

It brought me back to a time when I was administering those tests to my 4th graders, and trying to convince them that every single one mattered while simultaneously not scarring them for life each time they’re results came up short of our expectations. Full disclosure: I don’t miss those times.

I’m not against assessment. I think it’s an incredibly valuable tool and absolutely necessary for the success of our students. Tracking progress and growth and measuring them against a set of standards is an essential piece of any good educational program. However, for the last decade or so (at least the time since I started in education), we’ve been driving our students into the ground with every feasible form of assessment. It’s wearing on them. And it’s wearing on our teachers too. The fact of the matter is we could stand to assess a lot less, and a lot less formally.

The assessment driven classroom is having adverse affects on our kids creativity and critical thinking as well. As much as we’d like to think those things are encouraged in schools, most systems STILL encourage a single right way of doing things, and don’t allow for much variation. Teachers and students don’t have the luxury of the primary thing you need to encourage creativity, problem solving, and perseverance: they don’t have TIME.

Doing well on tests doesn’t equate to success. Researchers have found that traits like “Grit” are a far better indicator of success. Grit encompasses a mindset that encompasses our Maker Traits here at Full S.T.E.A.M. Ahead, Perseverance, Fearless Problem Solving, Idea Generation, and Self-Guided learning. This mindset isn’t something that can be formally assessed.

In addition to the formalized educational model, kids need to spend time in a learning environment in which assessment isn’t the primary goal. They need to spend time in a mindset that places emphasis on the growth of their mindset, and the growth of the thinking skills that are highly correlated to long term success. Our programs here at Full S.T.E.A.M. Ahead are designed to do exactly that. Our teachers are constantly informally assessing our students, but if you ask students if they’ve ever taken a test here, they will respond with a confident and proud, “no way”. Our methods of assessment tell us if our students are accomplishing the goals we have set forth. Our teachers are looking for the traits that we value, not mastery of the content that we present. Content is a bonus. A revised view of one’s own abilities and the confidence to tackle and project or problem is the goal.

Give your kids the opportunities they need. Give them the opportunities they want. Join us for a class, club, after school, or open makerspace today!

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Weekends @ Full STEAM Ahead

Almost 4 years ago when we started Full STEAM Ahead, we dreamed of creating an environment where kids with varied interests could get together in a collaborative environment to make amazing things of their choosing. Having been weighed down by top-down mandates and initiatives, testing, and miles of bureaucratic nonsense, we dreamed of letting kids choose what they wanted to learn how they wanted to learn it.

Doing this isn’t easy. Most kids will take the path of least resistance and stick with what is familiar. In order for this vision to work, we had to create an environment where kids felt free to take risks and try new things. We had to build a space that encouraged innovation and creativity. We had to create an academic culture far different from any other learning environment kids are used to.

Weekends at S.T.E.A.M. are almost exactly what we envisioned. The space has been built, the culture has been created, and our regular students have learned that STEAM is a place for innovation and creativity. Kids come to do their favorite things, and because of the culture that’s in place, they know that they are capable of amazing things with the tools at their disposal. Watching students come in and choose their own path is among my favorite things to do.

Just this past weekend, I sat back in awe as a group of kids that didn’t previously know each other got together to revise and rebuild some battlebot robots. After seeing that through and having fun battling them, they migrated over to the computers to program a few video games. All the while, I quietly worked on my own project, 3D printing, painting, and finishing some custom fishing lures and periodically offered advice and help.

It’s a magical thing to see your vision starting to take shape after years of work.

The only thing missing from our vision? You! Come and join us Saturday from 10-6 or Sunday from 11-4.

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STEAM Camp v2.0 – Ancient Civilizations

A quick recap of Summer Camp 2018 Week 2 in pictures

During the second week of summer, our Full STEAM Ahead campers attempted a monumental undertaking–mixing the ancient and modern worlds. We say monumental, because, well, monuments were literally made. From popsicle stick Mayan temples, 3D printed pyramids, exploring an Egyptian archaeological dig site in Minecraft, and even building their own life sized fort/house using a mix of modern and “ancient” materials, our students rocked. Again, literally, there were a lot of rocks.
  • Building the Popsicle Stick Temple

    Building the Popsicle Stick Temple

    Building ancient buildings with all of the modern conveniences of hot glue.
  • The House That STEAM Built

    The House That STEAM Built

    Our Architects, Engineers, Construction Team, Interior Designers, and Electricians combined to put together this house with custom furniture, working lights, an air conditioning system, and much more!
  • Electric Arts group

    Electric Arts group

    STEAM wasn’t the only camp happening this week. Our Electric Arts group created movement sentences and did everything from coding robots to repeat them, dancing them, and mixing music to blend them.
  • Group Ukulele

    Group Ukulele

    Students hard at work learning “The Lava Song”
  • Popsicle Stick Mayan Temple

    Popsicle Stick Mayan Temple

    The finished product!
  • Coding And 3D Modeling

    Coding And 3D Modeling

    A couple of STEAM Veterans hard at work doing what they do best–making awesome stuff.
  • Building the Popsicle Stick Temple
  • The House That STEAM Built
  • Electric Arts group
  • Group Ukulele
  • Popsicle Stick Mayan Temple
  • Coding And 3D Modeling

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